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HelloServer.cpp

// **********************************************************************
//
// Copyright (c) 2003-2006 ZeroC, Inc. All rights reserved.
//
// This copy of Ice-E is licensed to you under the terms described in the
// ICEE_LICENSE file included in this distribution.
//
// **********************************************************************


#include "stdafx.h"
#include "HelloServer.h"
#include "HelloServerDlg.h"
#include "HelloI.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif

using namespace std;

BEGIN_MESSAGE_MAP(CHelloServerApp, CWinApp)
END_MESSAGE_MAP()

CHelloServerApp::CHelloServerApp()
{
    // Place all significant initialization in InitInstance
}

// The one and only CHelloServerApp object

CHelloServerApp theApp;

BOOL CHelloServerApp::InitInstance()
{
    //
    // InitCommonControls() is required on Windows XP if an application
    // manifest specifies use of ComCtl32.dll version 6 or later to enable
    // visual styles.  Otherwise, any window creation will fail.
    //
    InitCommonControls();

    CWinApp::InitInstance();

    //
    // Create a communicator and object adapter.
    //
    Ice::CommunicatorPtr communicator;
    Ice::ObjectAdapterPtr adapter;
    LogIPtr log;
    try
    {
        int argc = 0;
        Ice::PropertiesPtr properties = Ice::createProperties();

      //
      // Set a default value for Hello.Endpoints so that the demo
      // will run without a configuration file.
      //
      properties->setProperty("Hello.Endpoints", "tcp -p 10000");

      //
      // Now, load the configuration file if present. Under WinCE we
      // use "config.txt" since it can be edited with pocket word.
      //
#ifdef _WIN32_WCE
      string config = "config.txt";
#else
      string config = "config";
#endif
      try
      {
          properties->load(config);
      }
      catch(const Ice::FileException&)
      {
      }

        communicator = Ice::initializeWithProperties(argc, 0, properties);
        log = new LogI;
        communicator->setLogger(log);
        adapter = communicator->createObjectAdapter("Hello");
    }
    catch(const IceUtil::Exception& ex)
    {
        AfxMessageBox(CString(ex.toString().c_str()), MB_OK|MB_ICONEXCLAMATION);
        return FALSE;
    }

    //
    // Create the dialog.
    //
    CHelloServerDlg dlg(communicator, log);
        
    //
    // Instantiate the servant.
    //
    Ice::ObjectPtr servant = new HelloI(log, &dlg);
    adapter->add(servant, Ice::stringToIdentity("hello"));
    adapter->activate();
    log->message("Ready to receive requests.");

    //
    // Show dialog and wait until it is closed, or until the servant receives
    // a shutdown request.
    //
    m_pMainWnd = &dlg;
    dlg.DoModal();

    //
    // Edit control no longer exists.
    //
    log->setHandle(0);

    //
    // Clean up.
    //
    try
    {
        communicator->destroy();
    }
    catch(const Ice::Exception&)
    {
    }

    // Since the dialog has been closed, return FALSE so that we exit the
    // application, rather than start the application's message pump.
    return FALSE;
}

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